Thursday, April 7, 2011

Production Pipeline Proof



So haven't blogged for some time, but will upload the work so far.

This concept for John's look in the animation is kinda what I am aiming for. Haven't been able to work out a way to make it work though, the idea is that the textures stick to the characters movements; so far we've been trying to work a way around it in after effects, but no textures can be assigned unless they are animated individually (which will take me a life time and most likely the texture will gitter when the character moves). I found out that maybe Anime Pro might do the job, but I am still to prove that. Will do next week.

Also done a test of the background I want for the animation. watercolors for the elements in the shot, the sky will be marbbled. I am still debating whether to trace ink over the composition or not.

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